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近日,在接受PC Gamer采访的过程中,《艾尔登法环:黑夜君临(Elden Ring:Nightreign)》的游戏总监石崎淳也透露了一些关于游戏的重要信息。他表示,该游戏的地图地形将会迎来“大规模变化”。具体而言,游戏中将会出现通过程序化生成的各种区域,其中涵盖了壮观的火山、静谧的森林以及神秘的沼泽等。值得一提的是,那个备受玩家喜爱的标志性“毒沼”也将再次出现在游戏世界中。
石崎淳也表示:“我们希望整个地图像一个庞大的地下城,让玩家每次游玩时都能以不同的方式进行探索和穿越。”他进一步解释,玩家在游戏中需要在第三天结束前决定要挑战的最终BOSS。
他补充道:“一旦做出选择,玩家可能会根据自己的战斗策略调整在地图上的行动方式。例如,他们可能决定‘这次我要找一把能造成毒伤害的武器来应对这个BOSS’。”
此外,FromSoftware也没有忽视他们最具标志性的“毒沼”设计。几乎每款魂系游戏中都有一个令人头疼的毒沼区域,而本作自然也不例外。
石崎淳也还提到,《艾尔登法环 黑夜君临》引入Roguelike元素并非单纯为了迎合潮流,而是为了“浓缩”RPG体验,旨在让玩家能更紧凑地体验游戏的核心玩法。